I’ve long felt that Final Fantasy VII leads with the best opening hour in video game history. The remake’s stunning presentation improves upon many moments from the original game. While I like some of its changes more than others, I appreciate that the narrative changes make the remake feel like a fresh new experience, even for someone who knows the original like the back of their hand. The original game’s spirit is present, but the remake offers something close to a new story. It helps to think of Final Fantasy VII Remake as a reimagining instead of a remake. All the blockbuster moments from the original game are here, but the remake alters the themes of the story and some major plot elements. Additionally, the story is not just a one-to-one retelling of the original. Naturally, this means the plot has new elements, characters get more screen time, and small areas have been expanded to hours-long portions of the game. It’s a 30-hour version of a six-hour portion of the original game: the party’s journey in the industrious city of Midgar. I was a little trepidatious because I’ve had mixed experiences with console-to-PC ports, but Final Fantasy VII Remake played smoothly for me from start to finish.įinal Fantasy VII Remake is a bit of an odd remake. I played the remake on PlayStation 5 a year ago, and I was ecstatic to jump back into the game with the PC release. The original remains one of my favorite RPGs, and when Square Enix announced the remake would be a delayed release for PC, this motivated me to buy a PlayStation 5. Final Fantasy VII Remake was one of my most anticipated games of all time.
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